Turn the Product into the Entry Point

Use augmented reality to unlock interactive stories, demonstrations, competitions and digital content directly from packaging, print or the physical product.

No Plugin · No Download

Runs in any modern browser on desktop, tablet and mobile without installation

Real-Time 3D Rendering

WebGL-powered experiences with lighting, shadow and material response as users interact

Embeds Anywhere

Product pages, campaign sites, emails, QR codes and social links

A 3D web experience is not a video and it is not a static image. It is a live, interactive moment with a product or space — inside the browser, on the customer's own device.

3D Walkabout builds custom 3D web experiences that run entirely in the browser using WebGL and real-time rendering technology. These are not embedded videos or image sliders. They are interactive environments and product viewers where users can orbit, zoom, pan, trigger animations and explore spatial information — without leaving the page they are on.

The format suits any context where a two-dimensional image cannot adequately communicate what makes a product or space compelling — whether that is geometry, scale, finish, function, layout or the relationship between components. The experience loads fast, works across devices and can be embedded directly inside existing websites and marketing platforms.

EXPERIENCE TYPES

Three Kinds of 3D Web Experience

3D Product Viewer

3D Product Viewer

Orbit, zoom, inspect

A product viewer lets customers rotate, zoom and inspect a product from any angle — replacing a static image gallery with a live, interactive object. The viewer can include hotspots for product details, animation triggers and material switching.

  • Full 360° orbit and close-up zoom
  • Material, colour and finish switching
  • Hotspots with product information
  • Exploded view and assembly animation
  • Embeds in any product page or CMS
Virtual Showroom

Virtual Showroom

Explore, navigate, discover

A virtual showroom is a navigable 3D environment built around a brand, product range or space. Users walk through the environment, explore products in context, click hotspots and access information — without leaving the browser.

  • First-person or third-person navigation
  • Products displayed in context within the space
  • Interactive hotspots, panels and media
  • Ambient brand environment and lighting
  • Linked enquiry, catalogue or ecommerce
Interactive Model Explorer

Interactive Model Explorer

Reveal, layer, understand

A model explorer lets users interact with layered or complex 3D content — revealing internal structure, isolating systems, stepping through a sequence or comparing before-and-after states. Useful for technical products, architectural proposals and educational content.

  • Layer toggles and system isolation
  • Section cuts and exploded views
  • Animated sequences and before/after
  • Annotation and dimensioning overlays
  • Used for technical, architectural and scientific content

WHY IT WORKS

Why 3D Web Outperforms Static Images

Static product image

Static image

Fixed viewpoint — one angle chosen by the photographer

Cannot zoom into detail or inspect from a different side

Cannot show how parts assemble or how systems connect

Cannot change colour or material without a reshooting

Cannot provide spatial context or scale reference dynamically

3D web experience

3D web experience

Full 360° orbit — customer chooses every angle and viewpoint

Zoom into any surface detail or feature without pixel degradation

Reveal internal assembly, component relationships or hidden areas

Switch colour, material or configuration in real time

Embed spatial dimension, comparison and annotation contextually

A static photograph communicates one version of a product from one angle. A 3D web experience communicates the product itself — any angle, any detail, any state. For high-consideration purchases, complex products and premium brands, that difference in depth translates directly into buyer confidence.

USE CASES

Where 3D Web Experiences Work

01

Ecommerce and Product Marketing

Replace flat image galleries with an interactive product viewer that lets buyers inspect every angle, switch finish options and zoom into detail before purchase. Reduces uncertainty, builds confidence and differentiates the product listing.

Ecommerce and Product Marketing
02

Trade Shows and Exhibition Displays

Deploy an interactive 3D experience on a touchscreen at a trade stand — allowing visitors to explore products, configurations or models that cannot physically be present at the event, without requiring a specialist operator.

Trade Shows and Exhibition Displays
03

Architecture, Property and Infrastructure

Navigate a building, precinct or development before it is built. Present a design proposal in an interactive format that clients can explore from any angle — far more communicative than a static render or a PDF.

Architecture, Property and Infrastructure
04

Technical and Industrial Products

Communicate how complex equipment works — reveal internal mechanisms, isolate components, animate a process or step through a procedure. Useful for sales presentations, technical documentation and product launch support.

Technical and Industrial Products
05

Brand Environments and Campaign Experiences

Create an immersive branded digital space — a virtual flagship, a product launch environment or an interactive campaign destination — that goes beyond a standard landing page and gives visitors something to genuinely explore.

Brand Environments and Campaign Experiences

TECHNICAL APPROACH

How We Build 3D Web Experiences

The quality of an AR experience depends directly on the quality of the underlying 3D model. A poorly optimised or inaccurate model will not read as realistic when placed in a real environment. We assess each product’s available references — CAD files, engineering drawings, photography and physical dimensions — and determine the most effective approach for producing an AR-ready asset.

Rendering Technology

Built on WebGL, Three.js and related libraries for real-time rendering in any modern browser. Physically-based rendering with environment maps, shadows and material response.

Asset Optimisation

3D models are compressed, level-of-detail processed and delivered in formats optimised for web — typically glTF/GLB — ensuring fast load times without visible quality loss.

Device Compatibility

Experiences are tested across current desktop, tablet and mobile devices. Performance profiles are adjusted to maintain frame rate and responsiveness on lower-powered devices.

Embedding

Experiences can be embedded as an iframe into any existing website, loaded as a standalone page or accessed via a direct link from email, advertising or QR code.

Interaction Layer

Custom interaction logic — hotspots, material switching, animation triggers, UI panels and user progress — is built on top of the 3D scene to match the intended user journey.

Integration

Product data, pricing and CMS content can be connected where required. Analytics events can be tracked for key interactions and passed to standard web analytics platforms.

THE ASSETS

Where the 3D Models Come From

The quality and accuracy of a 3D web experience depends on the quality of the underlying 3D model. We assess available references — existing CAD files, engineering drawings, photography and physical dimensions — and determine the best approach for producing an optimised web-ready asset.

Existing CAD
Engineering models assessed, simplified and optimised for web rendering. Fastest path for products with existing 3D data.
From Drawings
2D drawings, specifications and reference photography used to produce accurate 3D assets from scratch.
From Scanning
Physical objects 3D scanned and converted into web-optimised assets — ideal for complex organic shapes or legacy products.
Materials
Surface textures, finishes and colour variants produced from real product references and updated as ranges change.

We also connect 3D web experiences with AR visualisation and product configurators — meaning the same asset can power multiple customer touchpoints from a single source of 3D truth.

BENEFITS

Benefits of 3D Web Experiences

The quality of an AR experience depends directly on the quality of the underlying 3D model. A poorly optimised or inaccurate model will not read as realistic when placed in a real environment. We assess each product’s available references — CAD files, engineering drawings, photography and physical dimensions — and determine the most effective approach for producing an AR-ready asset.

01
Communicates product geometry and detail that photography cannot capture
02
Increases buyer confidence for high-consideration and premium products
03
Works without a download, app or specialist hardware
04
Reduces returns caused by products not matching customer expectations
05
Enables real-time colour, material and configuration changes without reshooting
06
Embeds in product pages, campaign sites, presentation decks and exhibition screens
07
3D assets can be reused for AR, configurators and print marketing from a single source
08
Differentiates the brand experience in categories dominated by static product pages

Frequently Asked Questions

What is a product activation using AR?

It is an augmented reality experience launched from a physical product, package, label, display or printed trigger. Digital content is placed over or around the real item through a phone or tablet.

Does the customer need to download an app?

Not always. WebAR can launch through a browser from a QR code or link. A dedicated app may be appropriate for more advanced or repeated experiences.

Can AR recognise our packaging?

Often, yes. Image recognition can use approved packaging artwork or another visual target, but curved surfaces, reflections, redesigns and low-contrast artwork can affect reliability.

Can the activation link to ecommerce?

Yes. The experience can direct users to a product page, retailer, checkout, dealer, registration form or other approved commercial action.

Can campaign interactions be measured?

Yes. Launches, content views, selections and completed actions can be tracked subject to the platform, analytics configuration and privacy requirements.

Can the experience continue after a promotion ends?

Yes, if ongoing hosting, content and packaging relevance are planned. Temporary competition or offer elements can also be replaced with evergreen product content.

How long does an AR activation take to develop?

Timing depends on the concept, asset creation, packaging approvals, device testing and integrations. A focused WebAR activation is very different from a branded app with accounts and repeated content.

Can we use our Revit or BIM model?

Often. BIM models usually need geometry reduction, material preparation and removal of unnecessary data before they perform well on mobile devices.