Move beyond attendance. See what happened inside the training.
A completion record tells you that someone finished a session. It does not tell you which hazards they missed, where they hesitated, which sequence they followed or whether they improved on a second attempt.
Walkabout XR training analytics is being developed to give training, HSEQ and operational leaders more useful visibility into immersive learning activity.
THE RIGHT QUESTIONS
The Questions Better Training Data Should Answer
Did the learner recognise the critical risk?
Record whether important hazards, controls or faults were identified—not simply whether the module was opened.
Did they follow the right process?
Review key actions, sequence and decision points against the intended procedure.
Where are teams getting stuck?
Look for recurring errors or missed steps that may point to a training, communication or process issue.
Is performance improving?
Compare attempts and progress over time where user tracking and assessment functions are enabled.
ROADMAP CAPABILITY
Potential Analytics View
The evolving analytics and reporting roadmap may include:
Module starts and completions
Learner or cohort progress tracking
Scores, pass criteria and assessment outcomes
Critical actions completed or missed
Scenario choices and branching paths
Time spent in a module or at key steps
Repeat attempts and performance improvement
Supervisor review and feedback
Site, role or group-level reporting
Multi-module learning pathway progress
WHO SEES WHAT
Three Levels of Insights
What was done well.
What to practise again.
Clear feedback on what was identified, what was missed and what should be revisited before the next supervised task.
A practical view for coaching and follow-up decisions.
A practical session view that supports coaching, discussion and decisions about whether further training or supervised practice is needed.
Patterns that help prioritise content and effort.
Aggregated patterns that help training and HSEQ teams prioritise content, rollout effort and areas for improvement.
OUR APPROACH
Data With a Purpose
Walkabout XR is not being developed to produce dashboards for their own sake. Useful analytics should connect directly to learning objectives and operational decisions.
Before building a module, we identify the behaviours or decisions that matter. That makes it possible to define what should be measured, what should remain coaching feedback and what would constitute a meaningful assessment outcome.
WHAT GETS MEASURED
Examples of Measurable Training Behaviour
STATUS
Current Status
Training analytics, reporting, progress tracking, assessment tools and supervisor review are planned or evolving areas within Walkabout XR. Advanced analytics, custom reporting and LMS integrations are not assumed to be included in the current platform offer.
WHAT WE CONFIRM DURING SCOPING
During a demonstration or scoping session, we will confirm what data can currently be captured, how results can be reviewed and which reporting requirements should influence the module and platform roadmap.
OUR APPROACH
Plan the Measurement Before the Module
Define the objective
Define the learning objective and the operational behaviour it represents.
Identify the evidence
Identify the learner actions and decisions that provide credible evidence.
Set the criteria
Set appropriate feedback, completion or pass criteria.
Agree who sees the result
Agree who needs to see the result and what decision they will make from it.
Test before scale
Test the data with representative users before using it at scale.
Frequently Asked Questions
Does Walkabout XR replace an LMS?
No. Walkabout XR is an immersive training platform. LMS integration is not assumed in the current offer and would need to be confirmed or scoped separately.
Can results be reported by site or team?
Group-level reporting is part of the intended direction. Availability depends on the current release, user setup and agreed reporting design.
Can analytics prove workforce competency?
VR performance can provide useful evidence, but competency decisions should remain aligned with your organisation’s assessment framework, regulatory obligations and supervisor judgement.
ABOUT US
3D Walkabout is an Australian 3D and XR creative studio developing immersive digital experiences for businesses across Australia.
Our XR development team creates custom Virtual Reality, Augmented Reality, Mixed Reality and interactive 3D Web applications for training, marketing, product visualisation, education and enterprise use.
From initial concept and 3D content creation through to development and deployment, we help businesses turn complex ideas into engaging interactive experiences across web, mobile and XR devices.
Want to discuss an XR project? Call us today on 1300 00 3392 or email us.
VR TRAINING
Safety Training
Equipment Training
Induction Training
Emergency Response Training
Mining & Resources VR Training
Oil & Gas VR Training
Construction VR Training
VR TRAINING PLATFORM
Platform Overview
Scenario Builder
Training Analytics
Multi-User VR Training
Content Library
Book a Demo
MOBILE AR APPS
Product Activation AR
Tourism & Visitor Experience AR
Property Visualisation AR
Retail & Marketing AR
AR Training Apps
MIXED REALITY TRAINING
Meta Quest Mixed Reality Training
Passthrough Training Simulations
Equipment & Process Training
Workplace Safety Simulations
CUSTOM XR DEVELOPMENT
VR Applications
AR Applications
MR Applications
Interactive 3D Experiences
Prototypes & Proofs of Concept
