Winc Aged Care Facility 3D Animation | Realistic & Streamlined

This 3D animation for Winc’s aged care facility showcases detailed interiors, realistic lighting, and streamlined workflows.

The Client

Winc is a leading Australian supplier of workplace essentials, providing everything from office supplies and furniture to safety gear and cleaning products. They serve businesses, schools, and government organisations across the country.

The Challenge

The Aged Care Facility project required highly detailed 3D renders and animations to capture both the design accuracy and lived-in feel of the interiors. Every element, from furniture placement to lighting, needed to reflect real-world proportions while meeting client expectations.

The main challenge was managing constant feedback and multiple revisions across different software platforms. Issues like missing assets, z-fighting, and syncing between 3ds Max, Blender, and D5 often disrupted workflow. At the same time, animation sequences demanded careful pacing, with details such as open doors, signage, and accessories integrated seamlessly to maintain consistency and realism throughout.

Our Solution

Our team implemented a streamlined workflow to keep revisions and client updates on track. Camera paths were carefully refined, with animation pacing adjusted to highlight key spaces naturally. Lighting was balanced through Interactive LightMix to ensure realistic day-to-day consistency.

To address technical issues, assets were re-synced between 3ds Max, Blender, and D5, while missing details like janitor carts, signage, and accessories were added to strengthen realism. Version control and efficient render management ensured that even with multiple feedback rounds, the project was delivered polished, accurate, and visually engaging.

Streamlined workflows were set up to handle ongoing client feedback and revisions efficiently

Additional details such as janitor carts, signage, and small props were added for realism

Version control and render management kept the project on track through multiple iterations

Interactive LightMix was applied to balance lighting and ensure realistic consistency

Camera paths and pacing were refined to create smooth, natural walkthrough animations

Cross-platform syncing (3ds Max, Blender, D5) resolved technical alignment issues

Project Team

Tim Brickle

FOUNDER & CEO - ‘THE BOSS’
FACT FILE: Tim is the Founder & CEO of 3D Walkabout and a graduate of the University of Manchester. He has over 25 years in the tech and media industry and has founded, funded, and successfully exited several technology businesses. In 2017, he launched 3D Walkabout with a vision to help small and medium-sized businesses harness the power of VR to transform customer engagement. Today, the company delivers cutting-edge solutions to clients across Australia, with 20+ team members based in almost every state. Tim is based in Margaret River, WA, where he lives, works & plays. When he’s not in front of a computer he’s chasing big waves on his foil & wing!
EXPERTISE 9/10
CREATIVITY 8/10
TECH SKILLS 8/10
ARTISTIC FLAIR 8/10
LEADERSHIP 10/10

ARLYN DAMASCO

PROJECT MANAGER - 'SCANARLYN'
FACT FILE: Arlyn is the Community Manager at 3D Walkabout and also serves as the Matterport Project Manager, overseeing the company’s expanding portfolio of virtual tour projects. She works closely with clients and operators to ensure every virtual tour is captured with precision and delivered seamlessly on schedule, maintaining the highest standards of quality and consistency. Beyond project coordination, Arlyn manages a broad range of client communications and marketing initiatives, including fortnightly newsletters, blog content, and case studies that showcase 3D Walkabout’s work and industry insights.
EXPERTISE 8/10
CREATIVITY 8/10
TECH SKILLS 7/10
ARTISTIC FLAIR 6/10
LEADERSHIP 8/10

SABBIR MAHMUDUL

3D RENDER TEAM LEAD - 'THE RENDER ENGINE'
FACT FILE: Sabbir is the Head of 3D Rendering at 3D Walkabout, leading a skilled team of 15 artists delivering high-quality, photorealistic visuals. A talented 3D artist himself, he has extensive experience in 3ds Max and D5 Render Engine, creating striking renders and cinematic animations. With a deep understanding of lighting, composition, and visual storytelling, Sabbir combines creative direction with technical expertise to ensure every project meets the highest standards. Passionate about innovation, he continues to refine workflows, adopt new tools, and mentor his team to produce exceptional results.
EXPERTISE 8/10
CREATIVITY 8/10
TECH SKILLS 7/10
ARTISTIC FLAIR 8/10
LEADERSHIP 9/10

DARYLL GALON

3D ARTIST - ‘THE DAZZLER’
FACT FILE: Daryll is a Junior Architectural Designer at 3D Walkabout, specialising in 3D modelling, rendering, and visualisation. With over five years of experience in the design industry, he has developed a keen eye for architectural detail and a passion for transforming concepts into compelling, photorealistic visuals. At 3D Walkabout, Daryll plays a key role in producing high-quality digital environments and architectural presentations that clearly communicate design intent to clients, stakeholders, and project teams. Drawing on a strong foundation in spatial design and 3D artistry, he combines technical precision with creative storytelling.
EXPERTISE 8/10
CREATIVITY 8/10
TECH SKILLS 7/10
ARTISTIC FLAIR 9/10
LEADERSHIP 7/10

Client Testimonial

Rachelle, Winc Senior MarketingRachelle, Winc Senior MarketingRachelle, Winc Senior Marketing

3D Walkabout delivered outstanding results for our aged care facility visualisation project. Their ability to refine every detail, from room layouts and lighting to small everyday items, gave us an incredibly realistic representation of the space. The animations flowed smoothly, and their team was responsive to our feedback at every stage. We’re very pleased with the outcome and would be happy to collaborate with them again.

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