Luina Bio: 3D Animation of Biomanufacturing Facilities

Luina Bio’s 3D animation highlights key equipment, independent suites, and operational capabilities, integrating aerial imagery, virtual tours, and annotations for a clear visual representation of its advanced facilities.

The Client

Luina Bio is a leading contract development and manufacturing organisation (CDMO) specialising in biopharmaceuticals and live biotherapeutics. With cutting-edge facilities and expertise in biomanufacturing, fermentation, and microbial-based therapeutics, Luina Bio supports global clients in bringing innovative treatments to market. Committed to precision, quality, and innovation, Luina Bio provides state-of-the-art manufacturing solutions, ensuring the highest standards in pharmaceutical production.

The Challenge

Luina Bio needed a high-quality 3D animation to accurately showcase its biomanufacturing facilities, key equipment, and independent suites. The animation communicated complex processes effectively while ensuring technical accuracy and visual clarity.

One of the main challenges was incorporating detailed annotations, aerial imagery, and virtual tours to enhance stakeholder understanding. The animation also required multiple revisions to refine camera paths, text labels, and environmental details, ensuring an engaging and professional final product.

Additionally, spelling errors and technical inaccuracies—such as incorrect equipment labels and missing structural elements—must be corrected through iterative feedback cycles. Balancing scientific precision with compelling visuals was essential to delivering an animation that met Luina Bio’s high standards.

Our Solution

To effectively showcase Luina Bio’s biomanufacturing facilities, a high-quality 3D animation was developed, highlighting key equipment, independent suites, and operational processes with technical accuracy and visual clarity.

The animation integrated detailed annotations, aerial imagery, and virtual tours, ensuring stakeholders could easily understand the facility’s capabilities. Camera paths, text labels, and structural elements were refined through multiple feedback cycles, addressing inaccuracies and enhancing the overall presentation.

By balancing scientific precision with engaging visuals, the final animation provided a clear, immersive, and informative representation of Luina Bio’s cutting-edge infrastructure, supporting stakeholder engagement and decision-making.

Developed a high-quality 3D animation showcasing Luina Bio’s biomanufacturing facilities

Highlighted key equipment, independent suites, and operational processes with accuracy

Integrated detailed annotations, aerial imagery, and virtual tours for better stakeholder understanding

Refined camera paths, text labels, and structural elements through multiple feedback cycles

Corrected spelling errors and technical inaccuracies to ensure precision

Balanced scientific detail with engaging visuals for an immersive and informative presentation

Project Team

DANIEL GETEJANC

HEAD OF DEVELOPMENT - ‘DANDROID’
FACT FILE: Daniel is an experienced Senior Developer proficient in designing, developing, and maintaining applications for the Web, Mobile and beyond. He has a demonstrated ability to write clean and efficient code, implement user interfaces, integrate backend services, and optimise performance and functionality. Skilled in utilising programming languages, software development frameworks, and platform-specific APIs to create seamless and user-friendly experiences for web app users. Daniel is capable of managing all aspects of full-stack development, from intuitive user interfaces to robust server-side functionality.
EXPERTISE 9/10
CREATIVITY 7/10
TECH SKILLS 10 /10
ARTISTIC FLAIR 7/10
LEADERSHIP 7/10

JENNY ANATA

PROJECT MANAGER - ‘THE RENDER QUEEN’
FACT FILE: Jenny leads the coordination of 3D rendering projects at 3D Walkabout, working closely with clients and the creative team to produce accurate, compelling visualisations. Her day-to-day is all about translating client requirements into practical briefs, managing feedback and revision rounds efficiently, and ensuring each deliverable meets both design intent and commercial goals. Jenny is good at simplifying complex requests, keeping timelines on track, and making sure the final renders help clients sell whether it’s a single home or a large development. She enjoys exploring new creative ideas and upskilling to keep our work fresh.
EXPERTISE 9/10
CREATIVITY 7/10
TECH SKILLS 6/10
ARTISTIC FLAIR 7/10
LEADERSHIP 8/10

SABBIR MAHMUDUL

3D RENDER TEAM LEAD - 'THE RENDER ENGINE'
FACT FILE: Sabbir is the Head of 3D Rendering at 3D Walkabout, leading a skilled team of 15 artists delivering high-quality, photorealistic visuals. A talented 3D artist himself, he has extensive experience in 3ds Max and D5 Render Engine, creating striking renders and cinematic animations. With a deep understanding of lighting, composition, and visual storytelling, Sabbir combines creative direction with technical expertise to ensure every project meets the highest standards. Passionate about innovation, he continues to refine workflows, adopt new tools, and mentor his team to produce exceptional results.
EXPERTISE 8/10
CREATIVITY 8/10
TECH SKILLS 7/10
ARTISTIC FLAIR 8/10
LEADERSHIP 9/10

Client Testimonial

Les, Luina BioLes, Luina BioLes, Luina Bio


The 3D animation perfectly captures our biomanufacturing capabilities, providing a clear and engaging visual representation of our facilities. Great Job!

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